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Wild Warrior of the Whirlwind

This is my game-ready 3D model of a wild young warrior, referencing Dovi M's artwork: https://www.artstation.com/artwork/RY0O8r. Thanks for the clear reference Dovi M! Many thanks also go to my lecturer Julian Khor at https://www.artstation.com/juliankhor and all my classmates at 3DSense Media School for their feedback! Sequence of software used:
- Zbrush for sculpting
- Maya for retopo and UV
- Substance Painter for texturing
- Mixer for the ground mesh and ground textures
- Marmoset Toolbag for rendering

Main close up, top.

Main close up, top.

Close up, top.

Close up, top.

Full body.

Full body.

Full body, wireframe.

Full body, wireframe.

Close up, bottom.

Close up, bottom.

Bottom, wireframe.

Bottom, wireframe.

Back view.

Back view.

Back view, wireframe.

Back view, wireframe.

Marmoset Viewer.

Texture Maps.

Texture Maps.